![]() ![]() “f-ing love it!” Tim ‘Love’ Lee, Tummy Touch, USA “Incredible sounds - a neat addition to the Trunk set”īob, West Norwood Cassette Library / Data 70. “Never heard anything like this! Proto computer sounds combined with a jazz combo” Matthias Hellwig – Jazzanova Radio Show, WDR Funkhaus Europa. “sounds great, looks great - right up my street! Featuring on my blog, FB & twitter feed” Strictly Kev / DJ Food – Ninja Tune, UK "burbling electronics over cool jazz rhythms - really interesting sci-fi radiophonics with a noir edge" Glyn Bush, The Dandelion Set. “this is great – he’s the master of creating electronic music with a swing” Julian House – The Focus Group / Ghost Box. “I’ll probably buy this, tweet about it, play it to some friends & talk about it down the pub” Ben Wheatley, Director of A Field In England, Kill List, Sightseers, High Rise. Plus sleeve notes from one of the show’s original creators, screenwriter Brian Degas (Barbarella, Colditz, Danger: Diabolik). Highlights from the score are presented alongside other rare & unreleased Baker tracks, digitally remastered by Mark Ayres from the radiophonic archives. The music is thrilling, sleazy, deranged & very hip. Whilst working on ‘The John Baker Tapes’ compilation for Trunk Records, producer Alan Gubby unearthed several reels of music & sound effects from the 1960’s BBC TV series ‘Vendetta’ - a mafia themed cop thriller starring Italian actor Stelio Candelli (Barbarella, Django, Planet Of The Vampires).īaker produced tense, rhythmic & unhinged James Bond style themes for the first series in 1966 with live drums, radiophonic beats, twanging bass lines & screaming jazz solos. His talent as a jazz pianist & ability to manipulate tiny fragments of tape into new sound is legendary. Thanks to a low cost barrier to entry and a developer dedicated to catering to the hardcore iPad gamer, Vendetta Online should be a major player in the iOS gaming scene for years to come.A brand new compilation of material by John Baker from the BBC Radiophonic Workshop!īaker ranks as one of the world’s most influential electronic musicians. While not a perfect MMO experience for iPad, Vendetta Online is without question the most ambitious and substantial to date. ![]() Whether players are exploring the galaxy or simply grinding to snag upgrades for their ship, there will never be a lack of things to do. When an experience is this meaty, it is an easy purchase to justify. In the broad scheme of things, this is chump change compared to other MMOs, and includes the ability to play seamlessly with other platforms to boot. Players can expect to be locked into interstellar action for countless hours, with only a single $0.99 monthly subscription. Fortunately, the actual space combat aspects are far more streamlined, yet lack the finesse found in a peer like the Galaxy on Fire franchise. Also, players can expect to spend a good portion of the early game digging through the substantial yet complex menu system. In many cases, these are tidbits of information that are directly related to in-game objectives and are not to be passed off as idle filler. Everything from the tutorials to mission overviews are accompanied with huge chunks of scrolling text. It is hard not to think of Vendetta Online without the phrase “old-school” coming to mind. Just know that depth comes at the cost of a steep learning curve. If it sounds too good to be true, rest assured, it isn’t. Vendetta Online has somehow managed to port its entire online platform to iPad in a way that would seem impossibly succinct given the depth of the experience, yet just as fully featured as its big brother counterparts on Mac and PC. Can this massive experience make the jump to iOS, or will the gigantic scope overwhelm the more mobile-minded gamer?Įveryone who has ever complained about the lack of a significant PC-centric MMO experience on iOS now has permission to sit down. For those of you keeping track at home, that is a whopping fifteen years! Now that the game has managed to conquer most major platforms including the likes of PC, Mac and Android, the company has now set its sights on iPad. In the case of the interstellar MMO Vendetta Online, the game has managed to feed a thriving fan base since 1998. Online games are lucky to maintain a fan base for weeks, let alone for months, or even years. ![]()
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